To make Mighty work, we had to solve a lot of complex engineering problems, including designing a custom server to keep costs low, building a custom low-latency networking protocol, forking Chromium to integrate directly with various low-level render/encoder pipelines, and making the software interoperate with a long list of macOS features. We are working hard at ramping up server capacity across the world as we roll it out to users. You might be thinking: “Yeah but what about the lag?” Lag would have been a real problem 5 years ago, but new advances since then have allowed us to eliminate nearly all of it: 5 Ghz WiFi bands, H.265 hardware-accelerated low-latency encoders, widespread 100 Mbps Internet, and cheaper, more powerful GPUs. We also designed a new low-latency network protocol, and we locate servers as close to users geographically as possible. As a result, a user with 100 Mbps internet will rarely notice lag while using Mighty. Watch this demo video and see for yourself.
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